COM Wyvern is an exciting 4-player strategy game - with a variety of game modes, including 2-3 player modes.
Number of players: 4
(can be also played by 2 or 3 people)
Length of the game: 30-120 minutes
Recommended age: over 6 years
A two-player logic-strategy board game.
In the colorful hall of the castle of the mind, two players fight each other. Players move colored pieces on the stones of the castle. The goal is to get the red piece to the middle of the field - and prevent your opponent from reaching it first.
The game has a lot of potential. It is up to the players to decide which piece to play, what strategy to use, how to switch on the fly, when and where to attack, how to defend.
And what makes the game particularly exciting is the unique mechanics of the game, that is the hit does not (necessarily) take place where the move is.
This simple yet ingenious twist in the gameplay requires players to focus on the entire board, to try to see ahead of their opponents, to keep many possible versions in mind, to think - and to continually improve their thinking.
So the fight is actually going on in the minds of the two players. The colored pieces moved on the colored stones of the castle of the mind display this contest.
What is man? What is reality?How does reality affect man? And man to reality?What is information? What is attention? What is the feeling? What is consciousness? What is intellect?And how can all this be described in an all-encompassing system?
The anatomy of consciousness - about man, for man.
Every person is different, everyone is unique.
Based on what do we choose for ourselves the path of life? Why do we fight for certain things, for goals? Why exactly for those? Why do we sometimes give up the fight? Why are we trying again? What makes us get up every morning and do, experience? What is driving us and what is the point of all this? How can we change our lives? Can we achieve happiness? How to find motivation?
What is the meaning of life?
Is life a series of changes in which we have no say?Is there a difference between change and development?What does it mean to decide?How do I know if we are experiencing reality?
Exciting questions, thought-provoking answers to everyday problems.
Deliveries will be on from 15 June.
In the colorful chamber of the Castle of Mind, two players clash. The players command colored pawns on the stone floor of the castle. The goal is to reach the middle of the field with the red pawn – and to stop the opponent from doing the same.
The game holds many opportunities. It is up to the players’ decisions, what roles their pawns fulfill, where and when they strike, how they defend and how they switch tactics during the battle.
What makes the encounter especially exciting, is the unique game mechanism, which enables that movement and conflict does not happen at the same place. This simple but brilliant twist in the gameplay requires that the players’ attention covers the whole board and to try to think ahead of the opponent, keeping several versions in mind. This stimulates the players to think and to develop their thinking.
Thus the encounter takes place in the minds of the two players. The colored pawns commanded on the colorful floor of the castle of mind represent this challenge.
A two-player logic-strategy board game.
In the colorful hall of the castle of the mind, two players fight each other. Players move colored pieces on the stones of the castle. The goal is to get the red piece to the middle of the field - and prevent your opponent from reaching it first.
The game has a lot of potential. It is up to the players to decide which piece to play, what strategy to use, how to switch on the fly, when and where to attack, how to defend.
And what makes the game particularly exciting is the unique mechanics of the game, that is the hit does not (necessarily) take place where the move is.
This simple yet ingenious twist in the gameplay requires players to focus on the entire board, to try to see ahead of their opponents, to keep many possible versions in mind, to think - and to continually improve their thinking.
So the fight is actually going on in the minds of the two players. The colored pieces moved on the colored stones of the castle of the mind display this contest.